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Viscous Model For Paint We present a novel viscous fluid model for use in real-time simulation applications, such as interactive painting systems, based on the well-known Stokes' equations for viscous flow. Our method is perhaps the first unconditionally stable numerical method that treats viscous fluid with a free surface boundary. We have integrated our fluid model with a prototype painting system, which demonstrates the model's effectiveness in animating viscous fluid flow and capturing a thick, impasto-like style of painting. http://www.cs.unc.edu/~geom/goop/ tags: metacreations
Bill Baxter Projects
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