Pages tagged opengl:

Impressive
http://impressive.sourceforge.net/

Un editor de presentaciones bastante cool
libnui.net
http://www.libnui.net/
NUI library looks pretty interesting...
Cross-Platform C++ Framework. Can be used to create all kinds of systems!
C++ framework for developing gui apps on a variety of platforms, including iPhone.
CS123: Introduction to Computer Graphics
http://www.cs.brown.edu/courses/cs123/lectures.htm
Canvas 3d JS Library » What is C3DL?
http://www.c3dl.org/
The Canvas 3D JS Libary (C3DL) is a javascript library that will make it easier to write 3D applications using canvas 3d. It will provide a set of math, scene, and 3d object classes to make the canvas more accessible for developers that want to develop 3D content in browser but do not want to have to deal in depth with the 3D math needed to make it work. If you are viewing this page with a canvas 3d (ver. 0.4.2 or higher) enabled browser (Firefox 3.5 or higher), the scene below will be moving. If not you will see a screen shot. This scene was originally created by Jay Edry and has been adapted to work with 1.0 Release of the library. Click here to download the source and models
JS Library
すばらしい。 javascript めどいがそろそろ ....
Twenty Sided » Blog Archive » Procedural City, Part 1: Introduction
http://www.shamusyoung.com/twentysidedtale/?p=2940
Great series of blog posts about creating a 3d city scape.
Change of pace. In the last week I’ve had an idea clawing at the back of my head, and it’s clear the thing isn’t going to leave me alone until I do something with it. I don’t usually blog about my little programming projects (with the exception of the Terrain Project) because I like to imagine this site has some sort of focus, but the choice here is for me to blog about this or leave the site fallow for a week. So I’m blogging it. Perhaps you’ll find it entertaining anyway.
The creation of a procedurally generated cityscape
Wolfenstein 3D for iPhone
http://fabiensanglard.net/wolf3d/index.php
hey, what can I say.
review of the source code of Wolfenstein for iPhone
gource - Project Hosting on Google Code
http://code.google.com/p/gource/
Nifty program that visualizes changes made in a Git repository over time.
Gource is a software version control visualization for Git and CVS.
pyprocessing - Project Hosting on Google Code
http://code.google.com/p/pyprocessing/
This project provides a Python package that creates an environment for graphics applications that closely resembles that of the Processing system
Python implementation of Processing, based on Pyglet.
A Processing-like environment for doing graphics with Python
Why you should use OpenGL and not DirectX - Wolfire Games Blog
http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX
Why you should use OpenGL and not DirectX
Doom Iphone code review.
http://fabiensanglard.net/doomIphone/index.php
Doom Iphone code review