Pages tagged objective_c:

Savoy » My iPhone is not a Mac Pro
http://savoysoftware.com/blog/?p=114

This article is about enhancing the performance of iPhone applications using the power of Objective C++. By discussing a real-world problem from Savoy’s Spots application, the article shows the necessary optimizations to make the program run smoothly in three steps.
Using Objective-C++ on the iPhone application "Spots" to achieve acceptable performance in an intensive graphical application.
Switching from scripting languages to Objective C and iPhone: useful libraries :: Hackdiary
http://www.hackdiary.com/2009/01/26/switching-from-scripting-languages-to-objective-c-and-iphone-useful-libraries/
o go the other way, dictionaries and arrays gain a JSONRepresentation method.
Starting out with Objective-C - The Unofficial Apple Weblog (TUAW)
http://www.tuaw.com/2009/01/15/starting-out-with-objective-c/
While we've previously mentioned how to delve into programming in Objective-C, there have been some recent releases of educational materials that can help those who want to learn the language
Starting out with Objective-C.
【特集】iPhoneアプリケーション開発入門 (1) 2008年の一大トピックス | エンタープライズ | マイコミジャーナル
http://journal.mycom.co.jp/special/2008/iphone/index.html
"開発を始めるための準備、実際にアプリケーションを作成するチュートリアル、さらにiPhoneならではの機能の実装などを説明する。この記事を読めば、iPhoneアプリケーション開発の最初の一歩が踏み出せるはずだ。"
iPhoneアプリの開発方法
14 Essential Xcode Tips, Tricks and Resources for iPhone Devs
http://www.mobileorchard.com/14-essential-xcode-tips-tricks-and-resources-for-iphone-devs/
Thủ thuật cho Xcode
iPhone on Rails and ObjectiveResource; Making communication between the iPhone and a Rails web-service pain-free.
http://iphoneonrails.com/
interessante per cirqu.it
ObjectiveResource is an Objective-C port of Ruby on Rails' ActiveResource. It provides a way to serialize objects to and from Rails' standard RESTful web-services (via XML or JSON) and handles much of the complexity involved with invoking web-services of any language from the iPhone.
ObjectiveResource is a framework for the iPhone that makes interacting with Ruby on Rails applications dead simple.
furbo.org · Bootstrap
http://furbo.org/2009/02/19/bootstrap/
Getting started developing for the iphone
iPhone Entwicklung - wie gehe ich es an
Craig Hockenberry versammelte Tipps und Links für an der iPhone-Entwicklung interessierte Einsteiger.
iPhone development bootstrap (via @maxvoltar) -- shared with shareomatic.com
iPhone SDK Examples
http://www.iphoneexamples.com/
9 iPhone Memory Management Links and Resources
http://www.mobileorchard.com/iphone-memory-management/
Links and Resources
iPhone Resources
http://docs.google.com/Doc?id=dkhkqj4_20dmzf4wgz
Joe Hewitt
http://joehewitt.com/post/the-three20-project/
An amazing set of open source frameworks for the iPhone, including a Photos-style image viewer with pinch and arrow buttons, a Table View that loads its data from a web source over time and some network connection caching classes. It really seems like we could use all of this! Oh, and Joe Hewitt was the creator of iUI.
iPhone helper development libraries
Open source library for the iPhone, looks awesome!
joehewitt's three20 at master - GitHub
http://github.com/joehewitt/three20/tree/master
Objective-C iPhone library from facebook developer
Three20 is an Objective-C library for iPhone developers
Objective-C/ライブラリ、UIクラス
Introduction to iPhone Application Development - IAP 2009
http://courses.csail.mit.edu/iphonedev/
A one-week course in iPhone SDK Development
【コラム】実践! iPhoneアプリ開発 (1) カメラアプリの作り方(1) - フォトピッカーのためのアクションシートを作る | エンタープライズ | マイコミジャーナル
http://journal.mycom.co.jp/column/iphone/001/index.html
カメラアプリ作るぞ
カメラアプリ作るぞー
Introducing JSTalk, an alternative to AppleScript
http://gusmueller.com/blog/archives/2009/03/introducing_jstalk__an_alternative_to_applescript.html
"JSTalk's goal can described like this: JSTalk is to AppleScript, what Cocoa is to Carbon."
Dr Nic » ChocTop - packaging and deployment of Cocoa applications
http://drnicwilliams.com/2009/02/03/choctop-packaging-and-deployment-of-cocoa-applications/
packaging and deployment of Cocoa applications
deployment of Cocoa applications
Helps you make OS X app installers/DMGs.
iPhone Dev 101: Introduction - The Unofficial Apple Weblog (TUAW)
http://www.tuaw.com/2009/01/20/iphone-dev-101-introduction/
Cocoa with Love: Easy custom UITableView drawing
http://cocoawithlove.com/2009/04/easy-custom-uitableview-drawing.html
Bill Clementson's Blog: iPhone App Development Notes
http://bc.tech.coop/blog/090429.html
some small tips for iphone dev
iPhone Unit Testing | Sen:te
http://www.sente.ch/s/?p=535&lang=en
Might be interesting
Green's Opinion: Android versus iPhone Development: A Comparison
http://greensopinion.blogspot.com/2009/07/android-versus-iphone-development.html
Canary. The sexiest bird to twitter with.
http://www.canaryapp.com/
Open-source Twitter client.
Wolfenstein 3D for iPhone
http://fabiensanglard.net/wolf3d/index.php
hey, what can I say.
review of the source code of Wolfenstein for iPhone
Matt Legend Gemmell – iPhone Development Emergency Guide
http://mattgemmell.com/2009/07/14/iphone-development-emergency-guide
This is an emergency guide to iPhone software development, i.e. a guide for competent developers who haven’t written code for the iPhone platform before, and just want to get started right now.
Finding iPhone Memory Leaks: A “Leaks” Tool Tutorial
http://www.mobileorchard.com/find-iphone-memory-leaks-a-leaks-tool-tutorial/
how to use instruments
A “Leaks” Tool Tutorial
iphonearkit - Project Hosting on Google Code
http://code.google.com/p/iphonearkit/
Seems to be just a spherical overlay with annotations, right now. Don't know if it even handles movement.
iPhoneで位置情報系のARを簡単に作れる
il faut que je test ça à mon retour de vacances
ParseKit - Cocoa Objective-C Framework for parsing, tokenizing and language processing
http://parsekit.com/
ParseKit Home Tokenization Grammars iPhone Source Code Header Docs ParseKit Documentation ParseKit ParseKit is a Mac OS X Framework written by Todd Ditchendorf in Objective-C 2.0 and released under the MIT Open Source License. ParseKit is suitable for use on Mac OS X Leopard or iPhone OS. The framework is an Objective-C implementation of the tools described in "Building Parsers with Java" by Steven John Metsker. ParseKit includes additional features beyond the designs from the book and also some changes to match common Cocoa/Objective-C conventions. These changes are relatively superficial, however, and Metsker's book is the best documentation available for ParseKit. The ParseKit Framework offers 3 basic services of general interest to Cocoa developers: String Tokenization via the Objective-C PKTokenizer and PKToken classes. High-Level Language Parsing via Objective-C - An Objective-C parser-building API (the PKParser class and sublcasses). Objective-C Parser Generation via Grammars
The ParseKit Framework offers 3 basic services of general interest to Cocoa developers: 1- String Tokenization via the Objective-C PKTokenizer and PKToken classes. 2- High-Level Language Parsing via Objective-C - An Objective-C parser-building API (the PKParser class and sublcasses). 3- Objective-C Parser Generation via Grammars - Generate an Objective-C parser for your custom language using a BNF-style grammar syntax (similar to yacc or ANTLR). While parsing, the parser will provide callbacks to your Objective-C code.
"The ParseKit Framework offers 3 basic services of general interest to Cocoa developers: String Tokenization via the Objective-C PKTokenizer and PKToken classes. High-Level Language Parsing via Objective-C - An Objective-C parser-building API (the PKParser class and sublcasses). Objective-C Parser Generation via Grammars - Generate an Objective-C parser for your custom language using a BNF-style grammar syntax (similar to yacc or ANTLR). While parsing, the parser will provide callbacks to your Objective-C code."
Top 10 Tutorials to Develop iPhone Apps
http://blog.taragana.com/index.php/archive/top-10-tutorials-to-develop-iphone-apps/
[iPhone][links] iPhone開発に便利なオススメサイト10選 - Ni chicha, ni limona -- paellaの日記 - iPhoneアプリ開発グループ
http://iphone-dev.g.hatena.ne.jp/paella/20091002/1254484927
Call Me Fishmeal.: Pimp My Code, Part 17: Lost in Translations.
http://wilshipley.com/blog/2009/10/pimp-my-code-part-17-lost-in.html
So, use icons whenever possible on buttons, and if you must use text
Nice piece by Wil Shipley on localizing Cocoa apps, including his own clever technique for doing so without maintaining separate XIB files for each separate localization.
Why MacRuby Matters (Present & Future) | Zen and the Art of Programming
http://antoniocangiano.com/2009/03/29/why-macruby-matters/
that fits in,
finally a decent hello world for mac GUI programming!
Cocoa with Love: Showing a "Loading..." message over the iPhone keyboard
http://cocoawithlove.com/2009/04/showing-message-over-iphone-keyboard.html
The "Text" (SMS) application on the iPhone uses a custom, semi-transparent view to show its "Sending..." message over the keyboard. I'll show you a simple class that can display semi-transparent loading messages and how you can display messages over the keyboard.
Loading..." messages When waiting for data loaded from the internet, many iPhone applications use a mostly black, semi-transparent view to block the display. Most use a basic "spinner" (UIActivityIndicatorView) to reassure the user that the application is still running, frequently accompanied by "Loading..." text. Despite the prevalence of this type of loading message, it is not a standard control and must be constructed manually.
Cocoa with Love: A simple, extensible HTTP server in Cocoa
http://cocoawithlove.com/2009/07/simple-extensible-http-server-in-cocoa.html
HTTP is one of the simpler protocols to implement for communication between computers. On the iPhone, since there are no APIs for data synchronization or file sharing, embedding an HTTP server is one of the best ways to transfer data from your iPhone application to a computer. In this post I'll show you how to write your own simple but extensible HTTP server. The server classes will also work on Mac OS X (Cocoa un-Touched).
Cocoa with Love: “On the iPhone, since there are no APIs for data synchronization or file sharing, embedding an HTTP server is one of the best ways to transfer data from your iPhone application to a computer. In this post I'll show you how to write your own simple but extensible HTTP server.”
embedding an HTTP server is one of the best ways to transfer data from your iPhone application to a computer. In this post I'll show you how to write your own simple but extensible HTTP server. The server classes will also work on Mac OS X (Cocoa un-Touched).
Dear Aunt TUAW: How do I get started programming for the iPhone? - The Unofficial Apple Weblog (TUAW)
http://www.tuaw.com/2008/09/25/dear-aunt-tuaw-how-do-i-get-started-programming-for-the-iphone/
Sobre desenvolvver para o iPhone
I've been thinking about trying my hand at development for the iPhone (I've got some good app ideas already), and I was wondering where a good place to start might be. Should I mess around with learning some Objective-C first, or just spend the $99 and dive in with the dev kit? I know some PHP, Javascript, and a smattering of C++, but have never tried developing in Objective-C or Cocoa.
Official Google Mac Blog: Using Google APIs in an iPhone App
http://googlemac.blogspot.com/2009/03/using-google-apis-in-iphone-app.html
Cocoa with Love: An Asteroids-style game in CoreAnimation, Part One.
http://cocoawithlove.com/2009/02/asteroids-style-game-in-coreanimation.html
Example code
How would you write an arcade-style 2D game in CoreAnimation? Over the next few weeks, I'll show you how to write a resolution independent, high-speed, model-view-controller designed, Asteroids-style arcade game using CoreAnimation as the screen renderer. In this first of four parts, I'll detail the concept for the overall application and show you how to create a resolution independent window for the game.
If I ever want to learn native code on the mac instead of just using HTML5 I should read this.
A normal document style object can be swapped with another document or recreated. A singleton is lazier and simpler since it doesn't need to be connected to every object which needs to access it (since it is globally accessible).
mobilesynth - Google Code
http://code.google.com/p/mobilesynth/
MobileSynth is free, an open source synthesizer, targeted initially for the iphone.
mobilesynth - Project Hosting on Google Code
help in making a synthesizer, free source code.
moriyak2:
Welcome, new Cocoa or Cocoa Touch programmer.
http://boredzo.org/cocoa-and-cocoa-touch-intro/
Welcome, new Cocoa or Cocoa Touch programmer. Here are some things you will need to know. Cocoa vs. Cocoa Touch Cocoa is the Mac development framework, principally consisting of Foundation, the Application Kit (a.k.a. AppKit), and Core Data. Cocoa Touch is the iPhone development framework, principally consisting of Foundation, UIKit, and Core Data. (“iPhone” here means devices running the iPhone OS, including the iPod touch and iPad.) On Stack Overflow, please don't tag your question cocoa unless it has to do with Cocoa. It's OK to put an iPhone question there as long as it's about something that exists on both platforms. Tagging an iPhone-specific question “cocoa” is inaccurate, and wastes the time of Mac-only programmers like myself. (You wouldn't want me to tag my Mac-specific questions “cocoa-touch”, would you?) Critically important things Memory management is based on ownership. (These rules don't apply under garbage collection. If you're using or supporting GC, see the G
disambiguating the confusing obctive-c/CF ecosystem conventions and terminology
【特集】iPhoneアプリケーション開発入門 | エンタープライズ | マイコミジャーナル
http://journal.mycom.co.jp/special/2008/iphone/menu.html
iPhoneアプリ開発
Objective-Cは特殊な言語? - @IT
http://www.atmarkit.co.jp/fcoding/articles/objc/objc01/objc01a.html
アノテーションじゃなくてコンパイラディレクティブ
Objective-C 入門
How-to: building services into iPhone applications - Ars Technica
http://arstechnica.com/apple/guides/2009/03/building-services-into-iphone-applications.ars
Recovering from service attempts errors delayed @selectors Registering schemes: Adding the handler method
Call other app in my app
How-to: building services into iPhone applications
MacRuby: The Definitive Guide
http://macruby.labs.oreilly.com/
Cocoa for Scientists (Part XXVII): Getting Closure with Objective-C | MacResearch
http://www.macresearch.org/cocoa-scientists-part-xxvii-getting-closure-objective-c
Programming using blocks in Objective-C 2.0.
Scientists (Part XXVII): Getting Closure with
What ! I didn't Grand Central Dispatch (GCD) in OS X Snow Leopard would go as far as basically strapping closure on top of C / Obj-C holy crap !
InAppSettingsKit - Put settings in your iPhone apps easily
http://www.inappsettingskit.com/
给iPhone程序添加settings
web開発者が cocoa アプリケーション開発をはじめるにあたって - TokuLog 改めB日記
http://d.hatena.ne.jp/tokuhirom/20090115/1232026131
今年の個人MBOはこれやでっ!!今のところ進捗ゼロ!!
いまさら聞けないiPhone/iPadアプリの作り方の基礎(1/4) - @IT
http://www.atmarkit.co.jp/fwcr/design/tool/iphonesdk01/01.html
ますので、ま
Iphone Tutorial: Creating a RSS Feed Reader
http://cocoadevblog.com/iphone-tutorial-creating-a-rss-feed-reader
*Iphone Tutorial: Creating a RSS Feed Reader
Understanding iOS 4 Backgrounding and Delegate Messaging @ Dr. Touch
http://www.drobnik.com/touch/2010/07/understanding-ios-4-backgrounding-and-delegate-messaging/
with cut-out-and-keep full colour charts.
Understanding iOS 4 Backgrounding and Delegate Messaging @ Dr. Touch
http://www.drobnik.com/touch/2010/07/understanding-ios-4-backgrounding-and-delegate-messaging/
with cut-out-and-keep full colour charts.