Science gleans 60TB of behavior data from Everquest 2 logs - Ars Technica
WEEK 8 -- 03/10/2010
In February 2009 Dmitri Williams
4 years, 400k players ~=60TB -- about 475k/s, slightly > 1k /user/sec.
Thanks to a partnership with Sony, a team of academic researchers have obtained the largest set of data on social interactions they've ever gotten their hands on: the complete server logs of Everquest 2, which track every action performed in the game.
m psychologists to epidemiologists have wondered for some time whether online, multiplayer games might provide some ways to test concepts that are otherwise difficult to track in the real world. A Saturday morning session at the meeting of the American Association for the Advancement of
Food for data miners