Advanced Character Physics
http://www.teknikus.dk/tj/gdc2001.htm
tags: physics
Distilling Free-Form Natural Laws from Experimental Data (Ge...
For centuries, scientists have attempted to identify and document analytical laws that underlie physical phenomena in nature. Despite the prevalence of computing power, the process of finding natural laws and their corresponding equations has resisted automation. A key challenge to finding analytic relations automatically is defining algorithmically what makes a correlation in observed data important and insightful. We propose a principle for the identification of nontriviality. We demonstrated this approach by automatically searching motion-tracking data captured from various physical systems, ranging from simple harmonic oscillators to chaotic double-pendula. Without any prior knowledge about physics, kinematics, or geometry, the algorithm discovered Hamiltonians, Lagrangians, and other laws of geometric and momentum conservation. The discovery rate accelerated as laws found for simpler systems were used to bootstrap explanations for more complex systems, ...
http://www.sciencemag.org/cgi/data/324/5923/81/DC1/1
tags: physics machinelearning genetic pendulum
Verlet integration - Wikipedia, the free encyclopedia
http://en.wikipedia.org/wiki/Verlet_integration
tags: physics
Box2DJS - Physics Engine for JavaScript
http://box2d-js.sourceforge.net/index2.html
tags: javascript physics
Perfect Balance Game
fun physics game
http://www.ebaumsworld.com/games/play/80520884/
tags: physics
Open Dynamics Engine - home
ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools.
http://www.ode.org/ode.html
tags: physics
Darwin@Home
Darwin at Home is an open source software project that aims to bring the process of evolution into your computer at home so that you can see it working. From the initial projects to evolve locomotion it is now moving towards a more generic framework for evolution in general.
http://www.darwinathome.org/
tags: evolution physics simulation
Physics Simulation Forum
http://www.bulletphysics.com/Bullet/wordpress/
tags: physics iphone osx bullet
Runge–Kutta methods - Wikipedia, the free encyclopedia
http://en.wikipedia.org/wiki/Runge-Kutta
tags: physics
Crayon Physics Deluxe
Crayon Physics Deluxe is a sequel to the popular freeware game Crayon Physics. Or you can think of it as the game I would have created if I would have had more than 7 days to do it. Way more than 7 days. More like 7 months or 17 months. Anyway Crayon
http://www.kloonigames.com/crayon/
tags: physics
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