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2D Boy: I love you, 2D Boy! » Blog Archive » Rapid Prototy...
    We’re starting to dip our toes in the waters of prototyping again. One of the first steps was trim down the framework we built for World of Goo and gear it towards a rapid prototyping workflow. This means two things: 1. Minimizing the amount of code required to set up a new game 2. Providing all the basic facilities so as to avoid wasting time reinventing the wheel (2D rendering, sound, input, persistence layer, and resource management)
    http://2dboy.com/2009/05/27/rapid-prototyping-framework/
    tags: c_ games goo

Wow Game Of The Day
    We will try to post an exciting game, or tips for some existing games, on this blog. The suggestions will come from children. I know sometimes the games could be a little more violent, so please be aware of that.
    http://wowgameoftheday.blogspot.com/
    tags: games

Sawblade Software
    http://www.sawbladesoftware.com/
    tags: osx games mac

 


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